// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class EndPortalShape { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_ENDPORTALSHAPE public: class EndPortalShape& operator=(class EndPortalShape const &) = delete; EndPortalShape(class EndPortalShape const &) = delete; EndPortalShape() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_ENDPORTALSHAPE #endif MCAPI EndPortalShape(class BlockSource &, class BlockPos); MCAPI int getDistanceUntilEdge(class BlockPos const &, int, int); MCAPI bool isValid(class BlockSource &); MCAPI ~EndPortalShape(); };