// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class EnderChestBlockActor { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_ENDERCHESTBLOCKACTOR public: class EnderChestBlockActor& operator=(class EnderChestBlockActor const &) = delete; EnderChestBlockActor(class EnderChestBlockActor const &) = delete; EnderChestBlockActor() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_ENDERCHESTBLOCKACTOR MCVAPI bool canPullOutItem(class BlockSource &, int, int, class ItemInstance const &) const; MCVAPI bool canPushInItem(class BlockSource &, int, int, class ItemInstance const &) const; MCVAPI std::string getName() const; MCVAPI void playCloseSound(class BlockSource &); MCVAPI void playOpenSound(class BlockSource &); #endif };