// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class EntitySystems { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_ENTITYSYSTEMS public: class EntitySystems& operator=(class EntitySystems const &) = delete; EntitySystems(class EntitySystems const &) = delete; EntitySystems() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_ENTITYSYSTEMS #endif MCAPI void registerTickingSystem(std::unique_ptr); MCAPI void tick(class EntityRegistry &); MCAPI ~EntitySystems(); };