// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class EnvironmentSensorSystem { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_ENVIRONMENTSENSORSYSTEM public: class EnvironmentSensorSystem& operator=(class EnvironmentSensorSystem const &) = delete; EnvironmentSensorSystem(class EnvironmentSensorSystem const &) = delete; EnvironmentSensorSystem() = delete; #endif public: /*0*/ virtual ~EnvironmentSensorSystem(); /*1*/ virtual void tick(class EntityRegistry &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_ENVIRONMENTSENSORSYSTEM #endif };