// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class EquipItemComponent { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_EQUIPITEMCOMPONENT public: class EquipItemComponent& operator=(class EquipItemComponent const &) = delete; EquipItemComponent(class EquipItemComponent const &) = delete; EquipItemComponent() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_EQUIPITEMCOMPONENT #endif MCAPI EquipItemComponent(class EquipItemComponent &&); MCAPI ~EquipItemComponent(); };