// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class EquippableComponent { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_EQUIPPABLECOMPONENT public: class EquippableComponent& operator=(class EquippableComponent const &) = delete; EquippableComponent(class EquippableComponent const &) = delete; EquippableComponent() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_EQUIPPABLECOMPONENT #endif MCAPI std::unique_ptr createTag(class Actor &) const; };