// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ExperienceRewardComponent { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_EXPERIENCEREWARDCOMPONENT public: class ExperienceRewardComponent& operator=(class ExperienceRewardComponent const &) = delete; ExperienceRewardComponent(class ExperienceRewardComponent const &) = delete; ExperienceRewardComponent() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_EXPERIENCEREWARDCOMPONENT #endif MCAPI int getOnBredExperience(class Actor &) const; MCAPI int getOnDeathExperience(class Actor &) const; };