// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class Explosion { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_EXPLOSION public: class Explosion& operator=(class Explosion const &) = delete; Explosion(class Explosion const &) = delete; Explosion() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_EXPLOSION #endif MCAPI void explode(); MCAPI void finalizeExplosion(); MCAPI ~Explosion(); };