// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "StructurePoolElement.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class FeaturePoolElement : public StructurePoolElement { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_FEATUREPOOLELEMENT public: class FeaturePoolElement& operator=(class FeaturePoolElement const &) = delete; FeaturePoolElement(class FeaturePoolElement const &) = delete; FeaturePoolElement() = delete; #endif public: /*0*/ virtual class BlockPos getSize(enum Rotation) const; /*2*/ virtual std::vector getJigsawMarkers(class BlockPos, class LegacyStructureSettings &, class BlockSource *) const; /*7*/ virtual bool place(class BlockSource &, class BlockPos, enum Rotation, class BoundingBox, class Random &, class std::unordered_map, struct std::hash, struct std::equal_to, class std::allocator>>> &, class BlockPos) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_FEATUREPOOLELEMENT #endif };