// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class FertilizerItem { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_FERTILIZERITEM public: class FertilizerItem& operator=(class FertilizerItem const &) = delete; FertilizerItem(class FertilizerItem const &) = delete; FertilizerItem() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_FERTILIZERITEM MCVAPI bool _useOn(class ItemStack &, class Actor &, class BlockPos, unsigned char, float, float, float) const; MCVAPI bool dispense(class BlockSource &, class Container &, int, class Vec3 const &, unsigned char) const; MCVAPI bool isFertilizer(int) const; #endif };