// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Core.hpp" #include "Json.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class FileUploadManager { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_FILEUPLOADMANAGER public: class FileUploadManager& operator=(class FileUploadManager const &) = delete; FileUploadManager(class FileUploadManager const &) = delete; FileUploadManager() = delete; #endif public: /*0*/ virtual ~FileUploadManager(); /*1*/ virtual float getUploadProgress() const; /*2*/ virtual void uploadFileToRealmStorage(std::string const &, class Core::Path const &, std::string const &) = 0; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_FILEUPLOADMANAGER #endif MCAPI FileUploadManager(class TaskGroup &, class std::shared_ptr); MCAPI void addCallbackQueue(class std::function); MCAPI void uploadFile(std::string const &, class Core::Path const &, bool, class Json::Value const &); //protected: MCAPI void _generateMultiPartHelper(); MCAPI void _resumeUpload(); MCAPI void _uploadChunk(struct FileChunkInfo const &); MCAPI void _uploadStream(); //private: protected: private: MCAPI static std::string const BOUNDARY; };