// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Json.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA struct FloatRange { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_FLOATRANGE public: struct FloatRange& operator=(struct FloatRange const &) = delete; FloatRange(struct FloatRange const &) = delete; FloatRange() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_FLOATRANGE #endif MCAPI float getValue(class Random &) const; MCAPI bool parseJson(class Json::Value const &, float, float); };