// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class FlyNode { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_FLYNODE public: class FlyNode& operator=(class FlyNode const &) = delete; FlyNode(class FlyNode const &) = delete; FlyNode() = delete; #endif public: /*0*/ virtual ~FlyNode(); /*1*/ virtual enum BehaviorStatus tick(class Actor &); /*2*/ virtual void initializeFromDefinition(class Actor &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_FLYNODE #endif };