// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class FollowOwnerGoal { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_FOLLOWOWNERGOAL public: class FollowOwnerGoal& operator=(class FollowOwnerGoal const &) = delete; FollowOwnerGoal(class FollowOwnerGoal const &) = delete; FollowOwnerGoal() = delete; #endif public: /*0*/ virtual ~FollowOwnerGoal(); /*1*/ virtual bool canUse(); /*2*/ virtual bool canContinueToUse(); /*3*/ virtual void __unk_vfn_3(); /*4*/ virtual void start(); /*5*/ virtual void stop(); /*6*/ virtual void tick(); /*7*/ virtual void appendDebugInfo(std::string &) const; /*8*/ virtual void __unk_vfn_8(); /*9*/ virtual void onPlayerDimensionChanged(class Player *, class AutomaticID); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_FOLLOWOWNERGOAL #endif };