// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Feature.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class FossilFeature : public Feature { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_FOSSILFEATURE public: class FossilFeature& operator=(class FossilFeature const &) = delete; FossilFeature(class FossilFeature const &) = delete; FossilFeature() = delete; #endif public: /*0*/ virtual ~FossilFeature(); /*1*/ virtual bool place(class BlockSource &, class BlockPos const &, class Random &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_FOSSILFEATURE #endif MCAPI static std::string const STRUCTURE_LOCATION_FOSSIL[]; MCAPI static std::string const STRUCTURE_LOCATION_FOSSIL_COAL[]; };