// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Facing.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class GetInteractionPositionForBlockNode { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_GETINTERACTIONPOSITIONFORBLOCKNODE public: class GetInteractionPositionForBlockNode& operator=(class GetInteractionPositionForBlockNode const &) = delete; GetInteractionPositionForBlockNode(class GetInteractionPositionForBlockNode const &) = delete; GetInteractionPositionForBlockNode() = delete; #endif public: /*0*/ virtual ~GetInteractionPositionForBlockNode(); /*1*/ virtual enum BehaviorStatus tick(class Actor &); /*2*/ virtual void initializeFromDefinition(class Actor &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_GETINTERACTIONPOSITIONFORBLOCKNODE #endif //private: MCAPI enum Facing::Name parseFacingNameFromString(std::string); private: };