// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Command.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class GetSpawnPointCommand : public Command { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_GETSPAWNPOINTCOMMAND public: class GetSpawnPointCommand& operator=(class GetSpawnPointCommand const &) = delete; GetSpawnPointCommand(class GetSpawnPointCommand const &) = delete; GetSpawnPointCommand() = delete; #endif public: /*0*/ virtual ~GetSpawnPointCommand(); /*1*/ virtual void execute(class CommandOrigin const &, class CommandOutput &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_GETSPAWNPOINTCOMMAND #endif MCAPI static void setup(class CommandRegistry &); };