// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class GiveableComponent { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_GIVEABLECOMPONENT public: class GiveableComponent& operator=(class GiveableComponent const &) = delete; GiveableComponent(class GiveableComponent const &) = delete; GiveableComponent() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_GIVEABLECOMPONENT #endif MCAPI bool getInteraction(class Actor &, class Player &, class ActorInteraction &); };