// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class GoHomeGoal { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_GOHOMEGOAL public: class GoHomeGoal& operator=(class GoHomeGoal const &) = delete; GoHomeGoal(class GoHomeGoal const &) = delete; GoHomeGoal() = delete; #endif public: /*0*/ virtual ~GoHomeGoal(); /*1*/ virtual bool canUse(); /*2*/ virtual bool canContinueToUse(); /*3*/ virtual void __unk_vfn_3(); /*4*/ virtual void start(); /*5*/ virtual void stop(); /*6*/ virtual void tick(); /*7*/ virtual void appendDebugInfo(std::string &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_GOHOMEGOAL #endif //protected: MCAPI class AutomaticID _getHomeDimension() const; MCAPI class BlockPos _getHomePos() const; MCAPI void _triggerOnFailedEvents(); protected: };