// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class GoalSelectorComponent { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_GOALSELECTORCOMPONENT public: class GoalSelectorComponent& operator=(class GoalSelectorComponent const &) = delete; GoalSelectorComponent(class GoalSelectorComponent const &) = delete; GoalSelectorComponent() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_GOALSELECTORCOMPONENT #endif MCAPI void addGoal(int, std::unique_ptr); MCAPI void buildDebugInfo(std::string &) const; MCAPI void stopNonTargetedGoals(); //private: MCAPI void _eraseGoals(bool ( *)(struct std::pair &)); private: };