// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class GroupSizeSystem { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_GROUPSIZESYSTEM public: class GroupSizeSystem& operator=(class GroupSizeSystem const &) = delete; GroupSizeSystem(class GroupSizeSystem const &) = delete; GroupSizeSystem() = delete; #endif public: /*0*/ virtual ~GroupSizeSystem(); /*1*/ virtual void tick(class EntityRegistry &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_GROUPSIZESYSTEM #endif //private: MCAPI void _tickComponent(class EntityContext &, class FlagComponent &, class ActorComponent &, class GroupSizeComponent &); private: };