// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class HealthAttributeDelegate { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_HEALTHATTRIBUTEDELEGATE public: class HealthAttributeDelegate& operator=(class HealthAttributeDelegate const &) = delete; HealthAttributeDelegate(class HealthAttributeDelegate const &) = delete; HealthAttributeDelegate() = delete; #endif public: /*0*/ virtual ~HealthAttributeDelegate(); /*1*/ virtual void tick(); /*2*/ virtual void __unk_vfn_2(); /*3*/ virtual bool change(float, float, struct AttributeBuffInfo); /*4*/ virtual float getBuffValue(class AttributeBuff const &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_HEALTHATTRIBUTEDELEGATE #endif };