// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class HopMoveControl { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_HOPMOVECONTROL public: class HopMoveControl& operator=(class HopMoveControl const &) = delete; HopMoveControl(class HopMoveControl const &) = delete; HopMoveControl() = delete; #endif public: /*0*/ virtual ~HopMoveControl(); /*1*/ virtual void __unk_vfn_1(); /*2*/ virtual void tick(class MoveControlComponent &, class Mob &); /*3*/ virtual void setWantedPosition(class MoveControlComponent &, class Mob &, class Vec3 const &, float); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_HOPMOVECONTROL #endif };