// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "LevelContainerManagerModel.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class HorseContainerManagerModel : public LevelContainerManagerModel { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_HORSECONTAINERMANAGERMODEL public: class HorseContainerManagerModel& operator=(class HorseContainerManagerModel const &) = delete; HorseContainerManagerModel(class HorseContainerManagerModel const &) = delete; HorseContainerManagerModel() = delete; #endif public: /*0*/ virtual ~HorseContainerManagerModel(); /*6*/ virtual std::vector getItemCopies() const; /*7*/ virtual void setSlot(int, class ItemStack const &, bool); /*8*/ virtual class ItemStack const & getSlot(int) const; /*12*/ virtual class ContainerScreenContext _postInit(); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_HORSECONTAINERMANAGERMODEL #endif //private: MCAPI void _onEquipSlotChanged(int, class ItemStack const &, class ItemStack const &); private: };