// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Feature.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class HugeFungusFeature : public Feature { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_HUGEFUNGUSFEATURE public: class HugeFungusFeature& operator=(class HugeFungusFeature const &) = delete; HugeFungusFeature(class HugeFungusFeature const &) = delete; HugeFungusFeature() = delete; #endif public: /*0*/ virtual ~HugeFungusFeature(); /*1*/ virtual bool place(class BlockSource &, class BlockPos const &, class Random &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_HUGEFUNGUSFEATURE #endif MCAPI HugeFungusFeature(bool); //private: MCAPI void tryPlaceWeepingVines(class Random &, class BlockSource &, class BlockPos, int, int) const; private: };