// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class HurtOnConditionSystem { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_HURTONCONDITIONSYSTEM public: class HurtOnConditionSystem& operator=(class HurtOnConditionSystem const &) = delete; HurtOnConditionSystem(class HurtOnConditionSystem const &) = delete; HurtOnConditionSystem() = delete; #endif public: /*0*/ virtual ~HurtOnConditionSystem(); /*1*/ virtual void tick(class EntityRegistry &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_HURTONCONDITIONSYSTEM #endif };