// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class IdentityDictionary { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_IDENTITYDICTIONARY public: class IdentityDictionary& operator=(class IdentityDictionary const &) = delete; IdentityDictionary(class IdentityDictionary const &) = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_IDENTITYDICTIONARY #endif MCAPI IdentityDictionary(); MCAPI struct ScoreboardId const & convertFakeToReal(struct ScoreboardId const &, struct PlayerScoreboardId const &); MCAPI struct ScoreboardId const & registerIdentity(struct ScoreboardId const &, struct PlayerScoreboardId const &); MCAPI ~IdentityDictionary(); };