// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class InMemoryFile { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_INMEMORYFILE public: class InMemoryFile& operator=(class InMemoryFile const &) = delete; InMemoryFile(class InMemoryFile const &) = delete; InMemoryFile() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_INMEMORYFILE #endif MCAPI class leveldb::Status flushToDisk(class leveldb::Env *); MCAPI class leveldb::Status read(unsigned __int64, unsigned __int64, class leveldb::Slice *, char *, unsigned __int64 &) const; };