// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA struct Interaction { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_INTERACTION public: struct Interaction& operator=(struct Interaction const &) = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_INTERACTION #endif MCAPI Interaction(); MCAPI Interaction(struct Interaction const &); MCAPI void addActorDefinitionIdentifierByName(std::string const &); MCAPI void addLevelSoundEventByName(std::string const &); MCAPI void setCooldown(float const &); MCAPI void setCooldownAfterBeingAttacked(float const &); MCAPI void setParticleType(std::string const &); MCAPI void setTransformItem(std::string const &); MCAPI ~Interaction(); };