// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class IslandLayer { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_ISLANDLAYER public: class IslandLayer& operator=(class IslandLayer const &) = delete; IslandLayer(class IslandLayer const &) = delete; IslandLayer() = delete; #endif public: /*0*/ virtual ~IslandLayer(); /*1*/ virtual void __unk_vfn_1(); /*2*/ virtual void __unk_vfn_2(); /*3*/ virtual void _fillArea(class LayerDetails::WorkingData &, int, int, int, int) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_ISLANDLAYER #endif };