// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ItemReactionComponent { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_ITEMREACTIONCOMPONENT public: class ItemReactionComponent& operator=(class ItemReactionComponent const &) = delete; ItemReactionComponent(class ItemReactionComponent const &) = delete; ItemReactionComponent() = delete; #endif public: /*0*/ virtual ~ItemReactionComponent(); /*1*/ virtual void __unk_vfn_1(); /*2*/ virtual void __unk_vfn_2(); /*3*/ virtual void _onEnd(class LabTableReaction &, class BlockSource &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_ITEMREACTIONCOMPONENT #endif };