// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ItemStackNetManagerBase { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_ITEMSTACKNETMANAGERBASE public: class ItemStackNetManagerBase& operator=(class ItemStackNetManagerBase const &) = delete; ItemStackNetManagerBase(class ItemStackNetManagerBase const &) = delete; ItemStackNetManagerBase() = delete; #endif public: /*0*/ virtual ~ItemStackNetManagerBase(); /*1*/ virtual bool isEnabled() const; /*2*/ virtual class SimpleClientNetId getRequestId() const = 0; /*3*/ virtual bool retainSetItemStackNetIdVariant() const; /*4*/ virtual bool allowInventoryTransactionManager() const = 0; /*5*/ virtual class gsl::final_action> _tryBeginClientLegacyTransactionRequest(); /*6*/ virtual void onContainerScreenOpen(class ContainerScreenContext const &); /*7*/ virtual void onContainerScreenClose() = 0; /*8*/ virtual class SparseContainer * initOpenContainer(class BlockSource &, enum ContainerEnumName, class ContainerWeakRef const &) = 0; /*9*/ virtual void _addLegacyTransactionRequestSetItemSlot(enum ContainerType, int); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_ITEMSTACKNETMANAGERBASE #endif MCAPI static class gsl::final_action> _tryBeginClientLegacyTransactionRequest(class Player *); MCAPI static bool setPlayerContainer(class Player &, enum ContainerType, int, class ItemStack const &, class ItemStack &, class std::function const &); //protected: MCAPI bool _isRequestActionAllowed(class ItemStackRequestAction &); protected: };