// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ItemStackRequestActionHandler { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_ITEMSTACKREQUESTACTIONHANDLER public: class ItemStackRequestActionHandler& operator=(class ItemStackRequestActionHandler const &) = delete; ItemStackRequestActionHandler(class ItemStackRequestActionHandler const &) = delete; ItemStackRequestActionHandler() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_ITEMSTACKREQUESTACTIONHANDLER #endif MCAPI ItemStackRequestActionHandler(class ItemStackNetManagerServer &, class Player &); MCAPI void _cacheSlotIdAssigment(class SimpleRuntimeId const &, unsigned char, unsigned char, class SimpleServerNetId const &); MCAPI class SparseContainer * _getOrInitSparseContainer(enum ContainerEnumName); MCAPI bool _handleRemove(class ItemStackRequestActionTransferBase const &, class ItemStack &); MCAPI class ContainerWeakRef const * _tryGetAllowedContainerWeakRef(enum ContainerEnumName) const; MCAPI std::vector endRequest(bool &); MCAPI bool handleRequestAction(class ItemStackRequestAction const &); MCAPI void onContainerScreenOpen(); //private: MCAPI void _addResponseSlotInfo(struct ItemStackRequestHandlerSlotInfo const &, class ItemStack const &); MCAPI bool _commitAllActionResults(); MCAPI bool _handleDestroy(class ItemStackRequestActionDestroy const &); MCAPI bool _handleDrop(class ItemStackRequestActionDrop const &); MCAPI bool _handleTransfer(class ItemStackRequestActionTransferBase const &, bool, bool, bool); MCAPI class std::optional _resolveSlotIdAssignment(struct ItemStackRequestSlotInfo const &, class SimpleRuntimeId const &); MCAPI struct ItemStackRequestHandlerSlotInfo _validateRequestSlot(struct ItemStackRequestSlotInfo const &, bool, bool); private: };