// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class JigsawStructureActorRulesRegistry { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_JIGSAWSTRUCTUREACTORRULESREGISTRY public: class JigsawStructureActorRulesRegistry& operator=(class JigsawStructureActorRulesRegistry const &) = delete; JigsawStructureActorRulesRegistry(class JigsawStructureActorRulesRegistry const &) = delete; JigsawStructureActorRulesRegistry() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_JIGSAWSTRUCTUREACTORRULESREGISTRY #endif MCAPI std::vector> const * lookupByName(std::string) const; MCAPI void registerActorRules(std::string, std::unique_ptr>>> &&); MCAPI ~JigsawStructureActorRulesRegistry(); };