// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class JumpControl { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_JUMPCONTROL public: class JumpControl& operator=(class JumpControl const &) = delete; JumpControl(class JumpControl const &) = delete; JumpControl() = delete; #endif public: /*0*/ virtual ~JumpControl(); /*1*/ virtual void __unk_vfn_1(); /*2*/ virtual void tick(class JumpControlComponent &, class Mob &); /*3*/ virtual void __unk_vfn_3(); /*4*/ virtual float getJumpPower(class JumpControlComponent const &, class Mob const &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_JUMPCONTROL MCVAPI int getJumpDelay(class JumpControlComponent const &, class Mob const &) const; MCVAPI enum JumpType getJumpType(class JumpControlComponent const &, class Mob const &) const; MCVAPI void initializeInternal(class Mob &, struct JumpControlDescription *); MCVAPI void resetSpeedModifier(class JumpControlComponent const &, class Mob &); MCVAPI void setJumpType(class JumpControlComponent &, class Mob &, enum JumpType); #endif };