// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class KeyFrameTransformData { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_KEYFRAMETRANSFORMDATA public: class KeyFrameTransformData& operator=(class KeyFrameTransformData const &) = delete; KeyFrameTransformData(class KeyFrameTransformData const &) = delete; KeyFrameTransformData() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_KEYFRAMETRANSFORMDATA #endif MCAPI void addChannelTransform(class ExpressionNode const &, int); MCAPI ~KeyFrameTransformData(); };