// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class LecternBlockActor { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_LECTERNBLOCKACTOR public: class LecternBlockActor& operator=(class LecternBlockActor const &) = delete; LecternBlockActor(class LecternBlockActor const &) = delete; LecternBlockActor() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_LECTERNBLOCKACTOR MCVAPI std::unique_ptr _getUpdatePacket(class BlockSource &); MCVAPI void _onUpdatePacket(class CompoundTag const &, class BlockSource &); MCVAPI class Container * getContainer(); MCVAPI class Container const * getContainer() const; MCVAPI int getContainerSize() const; MCVAPI class ItemStack const & getItem(int) const; MCVAPI int getMaxStackSize() const; MCVAPI void load(class Level &, class CompoundTag const &, class DataLoadHelper &); MCVAPI void onChanged(class BlockSource &); MCVAPI bool save(class CompoundTag &) const; MCVAPI void serverInitItemStackIds(int, int, class std::function); MCVAPI void setItem(int, class ItemStack const &); MCVAPI void startOpen(class Player &); MCVAPI void stopOpen(class Player &); #endif MCAPI void dropBook(class BlockSource &); };