// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class LegacyStructureTemplate { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_LEGACYSTRUCTURETEMPLATE public: class LegacyStructureTemplate& operator=(class LegacyStructureTemplate const &) = delete; LegacyStructureTemplate(class LegacyStructureTemplate const &) = delete; LegacyStructureTemplate() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_LEGACYSTRUCTURETEMPLATE #endif MCAPI class BlockPos _calculateRelativePosition(class BlockPos, class LegacyStructureSettings const &) const; MCAPI std::vector getJigsawMarkers() const; MCAPI class std::unordered_map, struct std::equal_to, class std::allocator>> getMarkers(class BlockPos const &, class LegacyStructureSettings &) const; MCAPI void load(class CompoundTag &); MCAPI void placeInWorld(class BlockSource &, class BlockPos const &, class LegacyStructureSettings &) const; MCAPI ~LegacyStructureTemplate(); MCAPI static std::string const AUTHOR_TAG; MCAPI static std::string const BLOCKS_TAG; MCAPI static std::string const BLOCK_TAG_NBT; MCAPI static std::string const BLOCK_TAG_POS; MCAPI static std::string const BLOCK_TAG_STATE; MCAPI static int const CHUNK_SIZE; MCAPI static std::string const ENTITIES_TAG; MCAPI static std::string const ENTITY_TAG_BLOCKPOS; MCAPI static std::string const ENTITY_TAG_NBT; MCAPI static std::string const ENTITY_TAG_POS; MCAPI static std::string const MINECRAFT_PREFIX; MCAPI static std::string const PALETTE_TAG; MCAPI static std::string const SIZE_TAG; MCAPI static std::string const VERSION_TAG; MCAPI static class Block const * _mapToBlock(std::string const &); MCAPI static class Block const & _mapToData(class Block const &, class LegacyStructureSettings const &); MCAPI static class Block const * _mapToProperty(std::string const &, std::string const &, class Block const &); MCAPI static class LegacyStructureSettings const defaultSettings; //private: MCAPI std::unique_ptr _mapTag(std::unique_ptr, std::string const &); private: };