// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA struct LevelChunkFinalDeleter { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_LEVELCHUNKFINALDELETER public: struct LevelChunkFinalDeleter& operator=(struct LevelChunkFinalDeleter const &) = delete; LevelChunkFinalDeleter(struct LevelChunkFinalDeleter const &) = delete; LevelChunkFinalDeleter() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_LEVELCHUNKFINALDELETER #endif MCAPI void operator()(class LevelChunk *); };