// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA namespace LevelDataKeys { #define AFTER_EXTRA #undef AFTER_EXTRA MCAPI extern class StringKey EDUCATION_OID; MCAPI extern class StringKey GAME_TYPE; MCAPI extern class StringKey GENERATOR; MCAPI extern class StringKey LIMITED_WORLD_DEPTH; MCAPI extern class StringKey LIMITED_WORLD_WIDTH; MCAPI extern class StringKey LOADED_PLAYER_TAG; MCAPI extern class StringKey SEED; MCAPI extern class StringKey SPAWN_POS; };