// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Core.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class LevelDbWritableFile { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_LEVELDBWRITABLEFILE public: class LevelDbWritableFile& operator=(class LevelDbWritableFile const &) = delete; LevelDbWritableFile(class LevelDbWritableFile const &) = delete; LevelDbWritableFile() = delete; #endif public: /*0*/ virtual ~LevelDbWritableFile(); /*1*/ virtual class leveldb::Status Append(class leveldb::Slice const &); /*2*/ virtual class leveldb::Status Close(); /*3*/ virtual class leveldb::Status Flush(); /*4*/ virtual class leveldb::Status Sync(); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_LEVELDBWRITABLEFILE #endif MCAPI LevelDbWritableFile(std::string, class Core::File &&); //private: MCAPI class leveldb::Status SyncDirIfManifest(); private: };