// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class LookAtSystem { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_LOOKATSYSTEM public: class LookAtSystem& operator=(class LookAtSystem const &) = delete; LookAtSystem(class LookAtSystem const &) = delete; LookAtSystem() = delete; #endif public: /*0*/ virtual ~LookAtSystem(); /*1*/ virtual void tick(class EntityRegistry &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_LOOKATSYSTEM #endif };