// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "LookAtActorGoal.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class LookAtTargetGoal : public LookAtActorGoal { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_LOOKATTARGETGOAL public: class LookAtTargetGoal& operator=(class LookAtTargetGoal const &) = delete; LookAtTargetGoal(class LookAtTargetGoal const &) = delete; LookAtTargetGoal() = delete; #endif public: /*0*/ virtual ~LookAtTargetGoal(); /*3*/ virtual void __unk_vfn_3(); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_LOOKATTARGETGOAL #endif };