// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class LookControlComponent { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_LOOKCONTROLCOMPONENT public: class LookControlComponent& operator=(class LookControlComponent const &) = delete; LookControlComponent(class LookControlComponent const &) = delete; LookControlComponent() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_LOOKCONTROLCOMPONENT #endif MCAPI void initialize(class Mob &); MCAPI void setLookAtPosition(class Actor const *, float, float); };