// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Json.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class LootItemFunctions { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_LOOTITEMFUNCTIONS public: class LootItemFunctions& operator=(class LootItemFunctions const &) = delete; LootItemFunctions(class LootItemFunctions const &) = delete; LootItemFunctions() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_LOOTITEMFUNCTIONS #endif MCAPI static std::vector> deserialize(class Json::Value); };