// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class LootTableEntry { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_LOOTTABLEENTRY public: class LootTableEntry& operator=(class LootTableEntry const &) = delete; LootTableEntry(class LootTableEntry const &) = delete; LootTableEntry() = delete; #endif public: /*0*/ virtual bool _createItem(std::vector &, class Random &, class LootTableContext &); /*1*/ virtual bool _isExperimental() const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_LOOTTABLEENTRY #endif };