// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class LootTables { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_LOOTTABLES public: class LootTables& operator=(class LootTables const &) = delete; LootTables(class LootTables const &) = delete; LootTables() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_LOOTTABLES #endif MCAPI class LootTable * lookupByName(std::string const &, class ResourcePackManager &); MCAPI ~LootTables(); };