// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "ChunkSource.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class MainChunkSource : public ChunkSource { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_MAINCHUNKSOURCE public: class MainChunkSource& operator=(class MainChunkSource const &) = delete; MainChunkSource(class MainChunkSource const &) = delete; MainChunkSource() = delete; #endif public: /*0*/ virtual ~MainChunkSource(); /*3*/ virtual class std::shared_ptr getExistingChunk(class ChunkPos const &); /*4*/ virtual class std::shared_ptr getRandomChunk(class Random &); /*5*/ virtual class std::shared_ptr createNewChunk(class ChunkPos const &, enum ChunkSource::LoadMode); /*14*/ virtual void acquireDiscarded(class std::unique_ptr); /*18*/ virtual class std::unordered_map, struct std::hash, struct std::equal_to, class std::allocator>>> const * getChunkMap(); /*19*/ virtual class std::unordered_map, struct std::hash, struct std::equal_to, class std::allocator>>> const & getStorage() const; /*20*/ virtual void clearDeletedEntities(); /*21*/ virtual bool canCreateViews() const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_MAINCHUNKSOURCE #endif };