// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA namespace MapConstants { #define AFTER_EXTRA #undef AFTER_EXTRA MCAPI extern int const DEFAULT_SCALE; MCAPI extern int const DEFAULT_SCALE_LEGACY_STARTING_MAP; MCAPI extern int const DEFAULT_SCALE_STARTING_MAP; MCAPI extern int const HALF_MAP_SIZE; MCAPI extern class Vec3 const MAP_GLOBAL_POS; MCAPI extern class Vec3 const MAP_GLOBAL_ROT; MCAPI extern class Vec3 const MAP_HANDS_POS; MCAPI extern class Vec3 const MAP_HANDS_ROT; MCAPI extern class Vec3 const MAP_LEFTHAND_POS; MCAPI extern class Vec3 const MAP_LEFTHAND_ROT; MCAPI extern class Vec3 const MAP_NORMAL; MCAPI extern class Vec3 const MAP_RIGHTHAND_POS; MCAPI extern class Vec3 const MAP_RIGHTHAND_ROT; MCAPI extern int const MAP_SIZE; MCAPI extern class Vec3 const MAP_SWING_POS_SCALE; MCAPI extern class Vec3 const MAP_SWING_ROT; MCAPI extern int const MAX_SCALE; MCAPI extern class Vec3 const MINI_MAP_HANDS_POS; MCAPI extern class Vec3 const MINI_MAP_HANDS_ROT; MCAPI extern class Vec3 const MINI_MAP_LEFTHAND_POS; MCAPI extern class Vec3 const MINI_MAP_LEFTHAND_ROT; MCAPI extern class Vec3 const MINI_MAP_MAINHAND_POS; MCAPI extern class Vec3 const MINI_MAP_NORMAL; MCAPI extern class Vec3 const MINI_MAP_OFFHAND_POS; MCAPI extern class Vec3 const MINI_MAP_RIGHTHAND_POS; MCAPI extern class Vec3 const MINI_MAP_RIGHTHAND_ROT; MCAPI extern class Vec3 const MINI_MAP_SWING_POS_SCALE; MCAPI extern class Vec3 const SPLIT_SCREEN_ADJUST; MCAPI extern class Vec3 const VERT_MAINHAND_MAP_POS; MCAPI extern class Vec3 const VERT_MAP_LEFTHAND_POS; MCAPI extern class Vec3 const VERT_MAP_RIGHTHAND_POS; MCAPI extern class Vec3 const VERT_MINI_MAP_OFFHAND_POS; MCAPI extern class Vec3 const VERT_OFFHAND_MAP_POS; MCAPI extern class Vec3 const VERT_SPLIT_SCREEN_OFFSET; };