// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Recipe.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class MapExtendingRecipe : public Recipe { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_MAPEXTENDINGRECIPE public: class MapExtendingRecipe& operator=(class MapExtendingRecipe const &) = delete; MapExtendingRecipe(class MapExtendingRecipe const &) = delete; MapExtendingRecipe() = delete; #endif public: /*0*/ virtual ~MapExtendingRecipe(); /*1*/ virtual std::vector const & assemble(class CraftingContainer &) const; /*2*/ virtual int getCraftingSize() const; /*3*/ virtual class RecipeIngredient const & getIngredient(int, int) const; /*4*/ virtual std::vector const & getResultItem() const; /*6*/ virtual bool matches(class CraftingContainer &, class Level &) const; /*7*/ virtual int size() const; /*8*/ virtual bool isExperimental() const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_MAPEXTENDINGRECIPE #endif MCAPI MapExtendingRecipe(std::string, class mce::UUID const &); MCAPI static class mce::UUID const CartographyTableID; MCAPI static class mce::UUID const CraftingTableID; //private: MCAPI void _updateMapInstance(class ItemInstance &) const; private: };